At Virtual Resolution HQ we have our very own studio which is an ideal space for photography, film and special projects.
With 3 metre high ceilings and a 2000 sq ft footprint the studio is located next to our production offices and is used by our own team as well as being available to hire. It's kitted out with a 6m x 5m infinity cove, backdrops, make up area, kitchen facilities and much more.
In addition to the studio we also have green screen facilities on site and a HTC Vive demonstration area for clients where they can experience for themselves the possibilities offered by augmented reality and virtual reality technology for marketing and design.
It isn't just about having incredible facilities and technology. We also have one of the UK's best in-house teams of specialist creative artists whose experience in CGI and 3D visualisation has led to the creation of some bold and innovative animation work for global projects.
Our senior team
Here's a little bit more about our senior team, their skills and their involvement in some of our international projects.
Tim Power – Managing Director
Tim is a talented commercial 3D artist whose responsibilities include overseeing Virtual Resolution operations and his scope covers business development, client management, team management, project visualisation and design. He was the project manager responsible for exterior perspectives and detailed planning animation of the first Ned Kahn kinetic façade installation in the UK for British Land and Debenhams. Tim has been involved in major UK construction projects including the Whiteley Village mixed use development of 50 shops totalling 242,000 sq ft, 58,000 sq ft of restaurants. MEPC’s Wellington Place scheme in Leeds and Principal Hotels 50m refurbishment program. Tim is also one of our CAA PfCO qualified drone pilots.
John Hales – Technical Director
John possess a high level of expertise in 3D visualisation, animation and graphics and keeps and eye on our process implementation and quality control. With specialism in external visuals and immersive media, John is also responsible for producing verified views. He has also produced highly technical construction animations for international projects including Digicel in Haiti, Heritage City Masterplan in India and Ad Dammam Offices in Saudi Arabia. Closer to home, John has been responsible for delivering an informative animation video explaining a visionary proposal to create underground warehouse space in London as well as creating a series of visuals, animations and immersive media for Wellington Place in Leeds.
Matthew Taylor – Studio Lead
Matthew is our lead 3D Artist in charge of managing large scale projects, particularly those with a focus on interior design. Qualified as an Autodesk Certified Professional (ACP) he is highly proficient in 3D modelling, animation and rendering, using 3DS Max and V-ray, with additional skills in post-production and editing. Key projects he has worked on include the creation of interior visuals for a large scale, ultra-modern, two story office re-design for Claremont on behalf of Shoosmiths, focusing on a clever use of space and materials.
Christopher Lomax – Senior Digital Artist
Chris is an experienced digital artist with a demonstrated history of working in the architecture, product and KBB industry. Qualified as a V-RAY Certified Professional (VCP), he is highly proficient in 3D modelling, animation and rendering, using 3DS Max with V-ray and Corona, with additional skills in post-production and editing. Chris’s training in interior design and product design has been invaluable on interior & exterior visualisation projects, KBB and photoreal visualisation. He has been instrumental in our projects for Principal Hotels, DeVere Hotels, and Yotel, to name just a few.